Part 184: Mission 46 - Justice Amidst the Chaos - Part 3
Chapter 46 Part 2Sorry about being a day late, technical issues.
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Thing's start with Gainers overskill kicking in.
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Time to start taking down these new enemies.
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Tetsuya takes out a squad with a Valor boosted Double Burning Fire.
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If only he had gotten three crits instead of two.
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Oh well.
https://www.youtube.com/watch?v=f19ATBP76IU
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They're fragile enough I'd rather weaken the squadmates with Wide Formation rather then get rid of the leader slightly faster with Center.
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That's just absurd.
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Soften up this one Duke.
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Nearly blowing up that one triggers Dizer Full Power.
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Then Amuro destroys this one.
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And that's another set gone.
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Another gold unit comes on over and, this time, its Harry. Lacus is with him, piloting some other familiar mech, and he wants her to head for the Archangel while he provides cover.
As she goes, Loran asks Harry about Diana and Kihel but thats a conversation to be had after we clean up this mess.
When Gym asks, Harry says that he WILL fight against him today for his way of valuing life only through the prism of battle is going to threaten Diana someday. So, its better he go down before that happens.
Have at you, then! Ill enjoy delivering the news of your death to Diana back in the Moon!, Ghingnham yells.
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So here's Harry! And he's finally joined us for good.
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Welcome to the team Harry.
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Everybody's moved, so it's time to go to the Enemy phase!
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Gym will automatically cast Strike at the start of each Enemy phase, which is bad.
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Within Orbs HQ, Cagallis demanding to know just who that scarred MS is hes only making things progressively worse for ZEUTH and the Archangel; Neo shows up then, despite her having expected him to have left Orb by now.
If he is truly an old acquaintance of them, then he wants to borrow that Akatsuki of hers for old times sake he might as well use the thing to help out both Orb and the Archangel.
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Back in the Archangels hangar, Lacus and Athrun meet face-to-face again. The MS she was piloting is a new Justice but, despite Athrun being baffled that shed do so, Lacus main concern is asking if hes doing well.
He confirms but she wasnt asking about his physical health he then rephrases and says hes made up his mind. Thats a good enough answer and Lacus entrusts this new unit to him and, when he asks, adds that it's up to him to decide whether that makes him nothing more than a warrior or not.
To be afraid is to think theres nothing else one can do and simply give up, but the power he has or doesnt have is not what defines him. He may be a warrior but hes still himself, no?
Indeed, he agrees.
Back outside
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*Athrun and Neo tag into Kiras squad.*
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Not much else of note happens on the Enemy Phase, no random hits, nobody gets swarmed, just some counter attacks.
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Lancerow is the only Space Revolotuonary Army guy to be any threat. Even then a cast of Strike will work.
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Ouch.
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Of course Gym will immediately attack the ∀ if it's deployed.
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Since I don't want to have people get shot down, not much choice but to defend.
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∀ Gundam
Gym Ghingham - Turn X
Voiced by Takehito Koyasu
Skills:
* Perfection - At 130 Will, Hit Rate, Evasion, and Critical Hit rate increased by 30%
* Guard - At 130 Will the character will take 20% less damage.
* Battle Spirit - Starting from the second turn, will gain 3 Will every turn.
* Will +(Damaged) - Pilot gains 2 Will every time they are hit by an attack.
* Will Limit Break - Maximum Will is increased to 170
* Attack Again - If the Pilot's skill stat is 20 points or higher then the enemy, the pilot will perform a second attack. This second attack is considered a Support Attack and is effected by the Cooperative Attack skill.
Squad Leader Bonus
Hit Rate and Critical Hit Rate +30%
So, Gym. He's one of the more dangerous Real bosses in the game. First, he has massive defences thanks to Guard, his Will is going to skyrockey quickly. He'd be insanely accurate even if he wasn't casting Strike each turn, he has a flat +60% to Critical rate, and he has really good Skill, so Attack Again is a big risk. Thankfully like most bosses he'll tend to prefer his ALL attacks if possible. Strictly speaking, the Turn X is optional. The stage will end if I beat the Space Revolutionary Army soldiers. However, you'll notice that the Turn X is equipped with an S-Adaptor. This powerful part raises all the terrain ranks of a mech to S Rank. I want it.
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So he's going down.
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I moved her up with Zeal, didn't have her cast Soul yet.
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Now, she used Soul.
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Wiping out the grunts starts Sara's Overskill.
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Oh yes, it seems that Leele has learned her fourth Spirit Command, and it's a doozy of one.
* Wish(60) - Casts Luck, Gain, and Faith on an allied squad, and raises all pilots Will by 10.
Wish is another absoultely absurd Spirit Command. It's excellent for late stage boss kills. Heal up the damage, get Luck and Gain up, and top off the pilots Will!
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Harry's going to be the one to shoot down Gym today, so he gets the Wish. Back to fighting him!
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Harry's learned his final Spirit Command, Boost(20) in the meantime. Now blow Gym up!
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So, let's take an look at Athrun's new toy, and Neo.
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Mobile Suit Gundam SEED Destiny
Athrun Zala - ZGMF-X19A ∞ Justice
Voiced by Akira Ishida (Japanese), Samuel Vincent (English)
Skills:
* SEED - At 130 Will the pilots attacks will do 1.1 times more damage. +20% to Hit, Evasion, and Critical Hit rates.
* Blocking - If the mech is equipped with a shield and/or sword, can use Sword Block and Shield Block. Sword Block will neutralize melee and missile attacks, while Shield Block will reduce damage taken. Activation rate is based off the skill stat.
* Support Attack (Level 4) - When Adjacent to an allied character before having attacked that turn, can perform a Support Attack after the ally attacks. The support attack will be slightly weaker then a regular attack.
* Focused Attack - The damage penalty for performing ALL attacks on multiple units is reduced.
* Will +(Evade) - Pilot will gain an additional point of will every time the pilot successfully evades an enemy attack.
Spirit Commands
* Focus(15) - Increases hit and evasion rates by 30%
* Sense (20) - Casts both "Strike" and "Alert" on the caster.
* Boost(20) The caster's squad gains a one use +4 to movement.
* Valor(40) - Multiplies the damage done by the units next attack by 2.
Squad Leader Bonus
Squad Movement +1, Damage Taken -10%
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Mobile Suit Gundam SEED Destiny
Neo - ORB-01 Akatsuki
Voiced by Takehito Koyasu (Japanese), Trevor Devall (English)
Skills:
* Prevail (Level 7) - As the character takes damage, hit rate, evasion, defense, and critical rate will increase.
* Support Attack (Level 3) - When Adjacent to an allied character before having attacked that turn, can perform a Support Attack after the ally attacks. The support attack will be slightly weaker then a regular attack.
* Counter (Level 6) - On the enemy phase, will sometimes attack before the enemy. Activation rate is determined by the skill stat.
* Commander(Level 3) - Allies in an area (denoted by yellow squares when highlighting the character) have an increased hit and evasion rate. The size of the area and bonus increases by level.
Spirit Commands:
* Focus(15) - Increases hit and evasion rates by 30%
* Invincible(10) - The next attack that hits the caster will do 10 damage.
* Accel(20) - The caster's squad gains a one use +2 to movement.
* Valor(40) - Multiplies the damage done by the units next attack by 2.
Squad Leader Bonus
Hit and Evade Rate +10%
So, Athrun is still Athrun. With his Squad Leader Bonus and Boost he can get from one side of the map to the other in two turns. The ∞ Justice is a strong enough machine, essentally Savior+ in terms of utility. Plus, Athrun has SEED now, which is a great upgrade to his damage and survivablity. One minor pain is that I forgot that while, technically, the ∞ Justice has an ALL attack, it's a lot more of a pain to use. So I feel like I wasted some PP on Focused Attack for him. Neo is... well, he's kind of there really. He's a mid-tier real pilot that can work as a leader if you like him. Kind of unexciting. He's a bit less tanky then most reals, with Prevail and Invincible, and he does have commander. I'd be happier if the Akatsuki wasn't locked to him for no good reason.
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Now go Athrun, now that you're not killstealing!
https://www.youtube.com/watch?v=R3k3aTrhgFs
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Blowing them up managed to teach Athrun his final spirit command, Faith(50). I guess a handy command if you're not using him as a leader and don't need to use his Valor.
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Blowing up the remaining grunts is pretty trivial.
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And Shinn doing this bit of mopup taught him his final Spirit Command; Soul(50). If you thought Shinn was doing tons of damage before, now he has this baby to raise it up.
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Time to do some minor beating on Lancerow.
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Banjou: still amazing.
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Next, Jamil.
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https://www.youtube.com/watch?v=TH5Auabn-Oo
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Now to actually, you know, beat him.
https://www.youtube.com/watch?v=tzX171vJolo
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Quattro learns his final level of Commander from it.
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Lancerows surprised that an independent squad has so much power and calls for his men to retreat and reorganize.
With that, all enemies are gone but Talia doesnt think the battles over just yet. She means Athrun and the Archangel but he says theyve no intention of attacking us.
Of course, Reys not about to believe the words of a traitor thats decided to cozy up with those guys and Lunamaria has a bone to pick with him after what happened to Meyrin. Athrun asks them to hold up because they dont know the whole story but Rey figures hes just going to try to confuse them.
This is interrupted when Arthur detects Zafts main troops approaching strange that the Freeden and Iron Gear didnt warn us that they were on the move.
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The captain leading the large demands an explanation from Talia about whats going on and she tells that we, as ZEUTH, made our own attack in order to capture Djibril who managed to flee into space. This, essentially, means that our team obstructed Zafts operation and we can only apologize for it.
The captain had heard good things of our independent squad but if we simply act on a whim, ignoring the plan, then were the same as hoodlums! The Minerva and Argamas captains are ordered to stand down immediately and answer to an inquiry into their actions.
Furthermore, Zaft demands the Archangel AND Orbs government to unconditionally surrender due to their hostile actions against the Plants! Quattro realizes that, now that Logos is pretty much dead, Durandal has shifted to a more forceful approach.
Kei and Banjou try explaining that Orb has just went through a change in leadership and that the Sages supporters, the Seiran Family, are gone. Zaft will attack regardless of that?
The Captain doesnt answer, as his ships crew detects another one of those world-wide transmissions being made and, this time, its coming from Orb.
Harry was expecting this and suggests we all leave: the world will shift once again very soon and, when it happens, we must maintain our freedom to do whats right. Talia agrees with his suggestion and everyone bails.
Kira and the others are sticking around, though things are in Cagalli and Lacus hands now.
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quote:
This is Representative Cagalli Yula Athha of the United Emirates of Orb. Today, by way of all of the worlds media, I would like to deliver a message to Gilbert Durandal, Chairman of the Plants Supreme Council, regarding his demand to hand over Lord Djibril and his subsequent decision to dispatch troops to my country.
The Chairmans recent message denouncing the Sage Council, along with the various pieces of information that were released, was certainly shocking. He called for the destruction of the Sage Council and for a world without conflict and I cannot deny that I find his words appealing, both as a politician and as an individual who lives in this chaotic world
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quote:
And here's the non-canon version for those lacking SEED Secret Points
: She talks a big game even though she cant and wont do anything herself hell, she doesnt even know how much her people will suffer because of that
: In the end, its the same worthless crap !
: Shinn
: That traitor and Kira Yamato were in Orb, too. If only the order had been given, I
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*Bzzt.*
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Shinns a bit blown away after the speech ends and while Jiron doesnt know, as Shinn pondered, if those words were sincere or not, they certainly sounded nice.
Amuro and Kamille do know that the revelation that Durandals Lacus was a fake all long will certainly shock and confuse many people; when Katz asks, Shinn says they had no idea either.
Eiji and Kappei arent happy with the idea that Durandal was lying to everyone here does this mean he only helped us because it was convenient for Zaft?
Maybe but Mizuki says its too soon to pass judgment on Durandal simply because of todays broadcast and Rey agrees: doing so would just be falling for Cagallis pretty words.
Beltorchika also adds that, while the Lacus revelation WILL cost the guy some political capital, there are plenty of people whod just chalk that up as a PR stunt and forget about it. Furthermore, still has quite a positive record, revealing the Sage Council and all.
That said, Loran cant well trust a liar and that opinion is quite understandable but these are still politics were talking about. Of course, Tetsuya argues that Orbs government is just as untrustworthy and theres also the issues his side of ZEUTH had with the Archangel.
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When Kei asks, however, Olson posits that we shouldnt think our choices are limited to trust or dont trust Durandal. After all, this is ZEUTH and we do what seems right: just because we can't fully trust the guy doesn't mean were forced to be his enemies right now.
At the end of the day, it wouldnt do to make such a big decision without getting more information on this matter than just Cagallis message. This primarily concerns our Zaft and AEUG members who deal directly with Durandal and the latter at least will need to consult with the brass.
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Kai Shiden comes in right then and while Amuro and he havent seen each other since their meeting in Augusta, theyll need to catch up later because he brings huge news: Blex has been assassinated.
As everyone gasps, he also has a message to pass along to Quattro: its time for him to step up.
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Over by the Gekko, Garrod is trying to get in touch with the Freeden but its not working. Hes got a bad feeling and Pala wonders if both ships were taken out by Zaft.
Thankfully, no, as Gidget manages to connect and were greeted by Carris from Fort Severn (remember him?). Garrod asks what hes doing there but Carris has something to tell him first: both ships have been heavily damaged and Tifa has been kidnapped.
Garrod wants to know who and where they went but the attackers escaped when Carris arrived surprise, it was the Frost Brothers. Carris is escorting the two ships to their rendezvous with us and will give more details there.
Garrod isnt happy, figuring this all happened because he left Tifas side.